Dialogs with enemy troops usually presents an opportunity to surrender or bribe them, but often results in combat. Other objects of interest you may find (but not in every game of the series) are Training Fields, Bandit Camps, and Mercenary Camps which all serve a specific purpose.įrom the overland map you can move your party to any other accessible point on the map.Ĭlicking on another map object moves your party in pursuit and will open dialog with them as soon as your party can makes contact with them.ĭialogs with labeled objects, such as towns, will present you with the options available to you from that object, which may include Trade, Sieges, or Recruitment. In the case of fortifications, you may also be able to tell the exact owning lord by their banner flying over the location. The current owner will be displayed by the color of the locations' title. The Towns, Castles, Villages, and (in With Fire & Sword) Fortresses owned by each faction or nation will always be visible. You may also see the representation of any other party within your line of sight as governed by your Spotting skill. If you are a noble or vassal, your figure will also be carrying your banner. On the overland map, you can see your party represented as a small walking man if you do not have a horse, or a mounted man if you are riding a horse. In the first two games of the series, this is the land of Calradia, in With Fire & Sword, it is Eastern Europe. The overland map is the aerial view of the whole game territory. The help window that pops up the first time you move on the overland map.